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Experience
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Ross indexed the following pages under the keyword: "Experience".


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1952
Experience law of
Parameter allows information to fall
Set or Ensemble parameter and information
Summary: Every parameter-change allows (or forces) the information in an ensemble to drop to a new lower level. Same applies to δ-impulse 3936.
Habituation theory of
3704 3705
Experience
Information fall under change of parameter
Parameter allows information to fall
3954 3955

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1954
Aging (as process)
Experience law of
History aging processes
Machine Markovian, aging in
Markov process / chain aging in
Variety in Markov machines
Habituation in Markov machines
4916 4917
Summary: Statistical laws in the Markov chain. 4919, 4946
Basin and 'closure'
Closure and 'basin'
Experience example
Aging (as process) and entropy
Entropy in physics
4918 4919
Summary: What "examining a machine with input" means. 5055
Experience example
4956 4957

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1955
Summary: How can a machine express a binary relation? 5181
Summary: Law of Experience algebraically. 5155, 5209.7
Experience in algebra
5146 5147
Summary: The conditioned reflex, and shedding of scatter by going to an equilibrium. 5249.1, 5277.8
Equilibrium as noise-destroyer
Noise method for destroying
Experience rigorous form
Input forcing convergence
5154 5155
Summary: Must a person's private "map" be observable to all?
Decay of memory
Experience corollary
Memory law of experience
5178 5179
Summary: Use of observations at times earlier than "immediately preceding." Qualified 5210.3 5228, 5236
Definition and experience
Experience and definition
Protocol general theory of
Summary: Definition, and the law of experience. 5254
Protocol general theory of
5209 5210

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1956
Memory and internal connexions
Summary: Cross connexions, immediate effects, random transformations, and memory.
Experience and learning structure
Structure and Law of Experience
5312 5313
Summary: Reducibility in a set of trajectories, 5441, 5528, 5537, 5626
Accumulation (of adaptations) fundamental rule
Iterated systems how much iteration?
The Multistable System [117]: How should the multistable system be didvided? - So that each irreducible "Good" has its own ultrastable system. 5436.
The Multistable System [118]: Fundamental rule for the multistable system: if the major "Good" is to be obtained by the accumulation of minor "goods", then each minor good should have an ultrastable system to itself. 5436.
Experience and learning structure
Plasticity and gaining structure
Structure learning external structure
5436 5437

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1957
Experience and learning structure
Structure learning external structure
Diffusion of organisation
Organisation diffusion of
Structure diffusing in
5552 5553
Summary: Identification by random criteria is (in the defined circumstances) practically as good as accurate dichotomy.
Summary: Major strategies are determined at the genetic level, minor at the cerebral.
Experience
5568 5569

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1958
Summary: Habituation and the conditioned reflex as consequences of the law of experience.
Experience and habituation
Habituation and law of experience
Summary: All that a mechanism for the conditioned reflex needs is a clear bias.
5826 5827
Experience makes every machine stable in a sense
Stability every machine is
Summary: When the machine with input is determinate, the output-trajectory determined by a given input-trajectory is stable.
Pattern (in general) recognition of
Perceptron
5834 5835

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